Scalebound was initially supposed to come out before the end of 2016 but was pushed back to 2017.
That's that for the Platinum Games-developed action RPG.
The announcement comes shortly after seperate reports from Kotaku and Eurogamer in which sources indicated the game was a rapidly sinking ship and that work had halted on the title at the end of 2016. The real-time strategy game is now targeting a February 21 release, but RTS titles have turned into a niche genre.
Fans will have to wait and see if the original development team decide to carry on with Scalebound away from its existing partnership with Microsoft. Following some questions from the community, Microsoft's head of Xbox, Phil Spencer, took to Twitter to comment on Microsoft's decision to call of the title from Japanese developer Platinum Games.
Microsoft has officially cancelled Scalebound.
UPDATE 09/01/2017 8.34pm: Microsoft has confirmed to Eurogamer that Scalebound has been cancelled. The schedule issues, combined with on-going issues with the game engine, ultimately led to its cancellation.
China's Dec producer prices accelerate at fastest pace in over 5 years
The yuan depreciated 6.5 percent against the USA dollar a year ago , making imported commodity prices more expensive. Accelerating prices in the Chinese economy are also contributing to stronger global inflation expectations in 2017.
In Scalebound, players would have controlled either a human named Drew or his dragon companion, Thuban.
Little has been since of Crackdown 3 since August of 2015.
Gamers got their first glimpse of Scalebound nearly three years ago at E3 in 2014.
We'll keep you posted once more information becomes available on the fate of Scalebound.
It's an unusual reaction - entries for other recently cancelled Microsoft exclusives such as Fable Legends and the Phantom Dust remake can still be found on both its website and YouTube channel. Microsoft claimed that it cancelled this title after careful deliberation, and that it is working hard to provide unbelievable games in 2017.
However, it was later reported that another reason for the delay of Scalebound was due to the dense lineup of games that were slated to be released in 2016.